Hey SpeedStars,
Disney Speedstorm’s Season 10, inspired by Disney Tim Burton’s The Nightmare Before Christmas, is approaching fast, and the team has been working on changes and improvements to the game based on community feedback.
BOX PITY SYSTEM
Starting in Season 10, a pity system will be active for various boxes in Disney Speedstorm. A pity system essentially guarantees that a player will earn one of the highest value items in a box after opening a set number of boxes.
You can still earn one of those items opening less boxes if you are lucky of course, but this system will guarantee that you will pull one of the highest value items eventually. You will be able to see how many more of a certain box you need to open before the pity system comes into effect before opening any particular box.
The pity system will apply to a select number of boxes in the game initially, with a different number of box openings required for the pity system to come into effect depending on the box.
SEASON TOUR CHANGES
GOLDEN PASS PROGRESS
Golden Pass XP will now be earned exclusively from completing Daily and Season Missions. Completing Race Goals to earn Medals in the Season Tour Chapters will still unlock additional Race Nodes and Reward Nodes as usual but will no longer earn XP towards Golden Pass progress.
Completing Race Goals will now grant Season Coins instead of XP.
NEW CHAPTER
Previously, the Season Tour chapters contained both a main path and side paths. The side paths typically had higher requirements that players could complete to earn additional rewards.
Starting in Season 10, these side paths will no longer appear in each chapter. They will instead be consolidated into a single additional chapter that will be available from the beginning of the season.
ARBEE CHALLENGE NODES
A new feature coming to the Season Tour in Season 10 is the introduction of Arbee Challenge Nodes. Once a player has reached Player Rank 25, certain race nodes in the regular Season Tour chapters will become Arbee Challenge Nodes.
Arbee Challenge Nodes will have an extra, more challenging Race Goal with higher level requirements to complete in addition to the usual 3 Race Goals. Players can choose to toggle this feature on or off at any time.
Completing this additional Arbee Challenge Goal will earn players extra progress towards Arbee Challenge Milestones, an additional reward track for players to earn some great in-game items.
MULTIPLAYER CHANGES
REGULATED MULTIPLAYER
Regulated Multiplayer will now be found within the Limited Events menu. Regulated Multiplayer events will still be regulated to Racer Level 30.
Players will still have unlimited Tries and the rewards will remain unchanged.
UNIQUE SKILL DROPS
Racers can no longer pick up more than 2 Unique Skills in a row.
COMMON SKILL IMPROVEMENTS
• Brawler, Defender and Trickster Class Racers will no longer pick up Common Skills Boost or Rush when in first position.
• Speedster Class Racers will no longer be able to pick up more than one of Common Skills Boost or Rush in a row when in first position.
• All Racer Classes will no longer pick up Common Skills Fire, Shield, Bomb or Cloak when in last position.
NITRO FUEL BOTTLES
Currently, only Racers who are within a certain distance of the player in front of them and following their path benefit from the slipstream bonus which fill their Manual Boost Bar.
Starting in Season 10, any Racer that is not actively granting a slipstream bonus because there are no rival Racers in close enough proximity to them for a period of 5 seconds, will start to spawn Nitro Fuel bottles directly behind them on the track every few seconds.
Any other rival player can pick up these Nitro Fuel bottles which will fill their Manual Boost Bar, helping them to catch up to those in front of them. Nitro Fuel bottles cannot be seen or picked up by the Racer who spawned them nor can they be picked up by teammates in Team Mode races.
RANKED MULTIPLAYER WIN STREAKS
Starting in Season 10, players can now earn a Win Streak bonus for finishing in the podium places in multiple Ranked Multiplayer races in a row.
As you increase your Win streak counter, you will receive additional MPR points each race, up to a max of 5.
Your Win Streak counter will increase via one of the following methods:
• When you finish in the Top 3 of a Solo Mode Ranked Multiplayer race.
• When your team wins a Team Mode Ranked Multiplayer race.
Your Win Streak counter will reset if one of the following happens:
• When you finish 4th place or lower in a Solo Mode Ranked Multiplayer race.
• When your team loses a Team Mode Ranked Multiplayer race.
If a player loses their Win Streak, they will have the option to use a small number of Tokens to maintain their current Win Streak. The number of Tokens required is dependent on the length of their current Win Streak.
PARTY MESSAGES
Players in a party will now be able to use a small number of party messages while in the matchmaking menu.
UI IMPROVEMENTS
• Visual improvements have been made to the end race animation screen.
• Additional Shard information is now visible in Shop single offers and bundles.
SHOP
• Offers for “Maxed” Racers and Crew will no longer appear in the Daily Specials tab.
SEASON 10 TOURNAMENT AND VAULT PASS
During Season 10, Tournaments and a Vault Pass will become available for The Little Mermaid Collection.
Tournaments will be available for Racers Ariel, Ursula, Prince Eric and King Triton from The Little Mermaid Collection.
RACER BOOST
Racers Joy, Sadness, Anger, Disgust, Anxiety, Ennui and Will Turner will now be available to select.
RACER VOICEOVER
This season, Racers Jack Skellington, Sally, Oogie Boogie and the 2 mid-season Racers will receive voice lines in-game*.
*Racer Sally will receive voice lines during the Season 10 mid-season Hotfix for the start of Part 2 of the season.
GENERAL FIXES AND IMPROVEMENTS
• Various game crash occurrences fixed across all platforms.
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