We explain in detail a new competitive multiplayer mode called Regulated Multiplayer, which sets all racers to the exact same upgrade level evening the playing field for maximum competition
During the Closed Beta, we saw lots of request from the community for a competitive multiplayer mode that focused solely on skill and not on how much you had upgraded your racers. We are delighted to reveal Regulated Multiplayer, a new mode that will do just that!
In today’s Dev Diary we will break down how Regulated Multiplayer works and how it is different from Ranked Multiplayer, the main competitive mode in Disney Speedstorm. You can read all about Ranked Multiplayer in a previous Dev Diary.
REGULATED MULTIPLAYER OVERVIEW
Regulated Multiplayer races are quite similar to Ranked Multiplayer races but there are some very important differences that set them apart.
During Early Access, there will only be one Regulated Multiplayer event active at any one time, and you will be able to play with any of your previously unlocked racers. Regulated Multiplayer events will also have some “Guest Racers” available, providing a great way to try out other racers, even if you do not yet have them unlocked yourself.
We plan to develop Regulated Multiplayer even further in the future based on player feedback during the Early Access period. Make sure to give us your feedback over on our official Discord.
LEVEL PLAYING FIELD
The real differentiator between Regulated Multiplayer & Ranked Multiplayer is the fact that all competing racers will be on a level playing field. This encompasses a number of things which are listed below:
- All racers are set to the exact same Upgrade Level.
- All racers are set to the exact same Star Level.
- Crews are not active.
These parameters guarantee that all racers are on a level playing field and pure racing skill will decide the outcome of the race! One important thing to note is that while Crews are disabled for this mode, you are still able to customize your racer and kart appearances!
REGULATED MULTIPLAYER POINTS & REWARDS
There are no Ranks or Leagues in Regulated Multiplayer, and the Score Points from Ranked Multiplayer are replaced by Regulated Multiplayer Points, which you earn by completing Regulated Multiplayer races. Your finishing position and current amount of Regulated Multiplayer Points determines how many you earn each race.
Earning enough Regulated Multiplayer Points will help you progress through milestones which will grant you rewards, including Multiplayer Coins and cosmetics. Regulated Multiplayer events are not tied to a Season like Ranked Multiplayer so when an event ends, your Regulated Multiplayer Points are reset to zero.
Matchmaking works similarly to Regulated Multiplayer but, in this case, is purely based on your current Regulated Multiplayer Points total, meaning the system will always try to match you with players with a similar Regulated Multiplayer Points total.
That’s a wrap on Regulated Multiplayer! The team has worked extremely hard to implement this new game mode in response to the community’s feedback from the Closed Beta and we hope you will have a fantastic time competing with one another when Disney Speedstorm launches on April 18 on PC and consoles.
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